Find them before they find you.

MonstersDuko

A logic puzzle set in the Count's tower. Every room tells you how many monsters hide inside it: one, two, or none at all. Find them all before the clock runs out.

  • 1,000 levels
  • 50 painted monsters
  • 10 floors to climb
  • English and Arabic
Climb a castle of 50 chapters

Inside the tower

Every room tells you how many monsters hide inside
Every room tells you how many monsters hide inside
50 lairs, and every boss bends the rules
50 lairs, and every boss bends the rules
Find them all before the clock runs out
Find them all before the clock runs out
Watch every rule in action, then fight it again
Watch every rule in action, then fight it again
Every chapter has its monster and its story
Every chapter has its monster and its story

More than a puzzle

Climb the Count's tower

Ten floors and a thousand boards, from quick 6×6 rooms to sprawling 10×10 ones, with a battle at the top of every floor.

Fifty lairs, fifty rules

Every chapter ends in a monster's lair, where it bends one rule: the lights go out, the rooms trade colours, the clock runs fast.

Duels and a weekly League

Challenge any hunter to the same five boards, live or in your own time, and climb from Bronze to Obsidian each week.

Hunt together

Join a lodge, send lives and supplies to your mates, and climb the lodge board together.

Make your own boards

Paint the rooms in the Workshop and share your board once it has exactly one answer.

Fair, every time

Every board has exactly one answer, reachable by logic alone. No guessing, no account, no sign-up.

Meet the monsters

See all of them →

The Drowned Tower is open

Beyond the Count's tower stands a ruined lighthouse on the rocks. Its first floor is open to every hunter who reaches the top.

Today in the tower

All the boards →

Asking the tower…

For the faint of heart

Jumpscares can be turned off in Settings. The monsters will still be there.